Play at Work: Applying Agile Methods to Museum Website Development
Get together with other conference attendees and play games in this hands-on, interactive workshop facilitated by Carbon Five, a technology development and consulting firm, and the San Francisco Museum of Modern Art (SFMOMA). A special emphasis will be placed on experiential learning through Agile games and exercises, such as "Planning Poker" and "Story Mapping," in this unique half-day workshop.
Instructors will demonstrate how a successful partnership between SFMOMA and Carbon Five has created a lasting procedural legacy, and how the Agile process continues to provide a tactical toolkit and streamline ongoing development work. Participants will learn first-hand how games and other Agile tools and techniques can be successfully adapted and applied to museum website development, resulting in rapid delivery, reduced expenses, and improve teamwork. Participants will be strongly encouraged to share their own experiences and learn from each other in this session.
Through games and other facilitated interactions, participants will learn how to:
- Break down, prioritize, and classify projects to make decisions on what's important
- Apply these tools and practical applications to any project
- Establish a sustainable cycle of planning, development, and delivery
- Avoid spending money and resources on things you don't really need
- Solve complex problems with simple solutions
This workshop can be taken independently, or can be complemented by the half-day morning workshop, Project Management for the Resource-challenged. While the morning workshop will include a high-level introduction to some of the latest trends in Agile development as they apply to project management, this afternoon workshop focuses exclusively on hands-on Agile activities and games. If taken together with the morning workshop, participants will gain a broad view of project management practices and techniques coupled with a deep view of specific Agile activities. However, the morning workshop is not a prerequisite and this workshop can be taken on its own.
Instructors
Alon Salant
Principal
Carbon Five
171 2nd Street 4th Floor
San Francisco, CA 94105
Alon Salant is a founder of Carbon Five, a software development firm dedicated to delivering high value software through an Agile collaboration with its clients. With over ten years experience delivering web applications to his clients, his areas of expertise include Agile Coaching, software design, automated testing, and rubber-hits-the-road software development. Alon has written articles and book contributions for O'Reilly and spoken at JavaOne, CodeCon, and Bay Area-based user groups on technology and process topics. He holds a degree in Mathematics from the University of Pennsylvania.
Dana Mitroff Silvers
Head of Online Services
San Francisco Museum of Modern Art
151 Third Street
San Francisco, CA 94103
Dana has worked on the design and production of large-scale, educational websites since the early days of HTML. Among the sites she has worked on are the Berkeley Art Museum/Pacific Film Archive, UC Berkeley Interactive University project, and Computer Curriculum Corporation. Dana led the multi-year redesign of sfmoma.org, and oversees all aspects of the public-facing SFMOMA website. She is on the international program committee of Museums and the Web and presents regularly at that conference, and has also presented at the annual meetings of the Museum Computer Network, American Association of Museums, IMLS Web Wise, and the National Museum Publishing Seminar. Dana has taught and lectured at both the undergraduate and graduate-level for numerous Bay Area institutions, including the University of San Francisco and JFK University. Dana holds an MA in art history from the University of Chicago and a BA in journalism from the University of Southern California.






